Quote:
Originally Posted by Thickskull
Do you mean Marathon-style 5D space? That would be amazing for a huge dungeon maze!
For those who don't know what I mean: Marathon, a Bungie game from before Halo, was a highly moddable 3D shooter. The engine had some weird limitations but also some weird abilities. Because it was pseudo-3D instead of true 3D like modern games, you could overlap polygons of the maps you made.
What that means is that you can overlap rooms and hallways. You could have two rooms, each the same size, and each in exactly the same place, and yet make a hallway that led from one room to the other. Or you could make a large room with an exit into a hallway which would circle back through the same space the room occupied. The player would move through these rooms and hallways and be unable to see the other rooms and hallways they overlapped.
This made for maps with mazes that were extremely confusing and disorienting, especially if you weren't forewarned. I don't think I've seen any other games that do this - perhaps it's impossible with true 3D engines?
Pretty sure we can do this using our portal system, etc. I'll double check, but am pretty sure.
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