Quote:
Originally posted by Loampounder;323954
Never! At least not until the tell-all book. Wow, there is a lot of stuff I would like to find out about. For example, I just learned that Taranis left Sigil in Nov 2006, but we never knew. I know, many of us have followed the company for too long.

$300M for a MMO? Egads, where could it possibly all be spent? OK, so you hire a lot of developers to build content (just to have lots of it eventually). A core of programmers would be building the mechanism, but you cannot dump too much money into that. Are they researching and building a server farm with that money?

Just don't hold your breath. A budget like that implies one thing - a long time.



Hehe, I'm afraid you'll have to wait for a post-mortem or something before you get all of that juicy soap-opera drama that will give ya something to talk about for a week until somethin else comes up

Back on topic, I wonder how they'll handle classes/skills in it. An Oblivion/Morrowind-style system would be fairly intriguing.

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