<div id="post_message_554522"> Quote:
Originally Posted by Lleauaric~EW
Heres my take on this.

Look. Lets be intellectually honest about this.
WoW has 16 different body types. 8 Races, male and female. They all pretty much look exactly alike, I mean all tauren males are pretty much twins, every NightElf female looks the same, ect. Look at any raiding guild.. All the Warriors look alike, all the mages look alike, all the priests look alike. If you turned off names, the only way most people would be able to tell one person from another in their own guild is by what weapon they are holding. At the top level, WoW has the same monotony that Vanguard will have in the beginning stage.

What I think Brad is saying is that initially people will come out of the box looking very similar, but the level of detail that will distinguish each individual is ultimatly higher in Vanguard than in WoW or any other game. That actually sounds cool.

I would have personally made more physical diferentiation between the races, but I understand the philosophy behind the trade off. We all loved the Canteen scene from Star Wars.
If Brads team is clever, they can overcome the general uniformity of body types with distinctive racial mannerisms. That would actually be cooler than overt and exaggerated physical traits.



Also, in addition to how much you can customize your body and face, which is more than any other game by far, at character create, and also being able to apply this tech to any humanoid NPCs (either randomly or uniquely for special NPCs (the fat, chubby named noble, etc.), we can also change these attributes later.

Now I am NOT promising this by release, though it wouldn't be tough so who knows, but this also allows us to do spells, potions, etc. that could alter your appearance later.... you could grow a beard later, appear to age... some spell could make you fat... something could make you taller or shorter. All sorts of shape changing.

Now I know other games have done this to some degree, but what they're doing is just displaying a different art asset that already exists. Say, shapechange -- I was an elf and now something's changed me into a dark elf. The game is just drawing the dark elf model. (and, btw, your armor would change appearance too, since that tech doesn't allow clothing/armor to be shared across races). But what I'm talking about it dynamically changes the appearance values of your characters -- truly being morphed.

I think this could be pretty cool.

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