Quote:
Originally posted by Hobart_SGO;194990
Greetings,

Thanks for the heads up on the issue. I know during beta we were doing stress testing in the Player Housing Island which is the same island as you are referring to. During those stress tests we didn't have any issues.

I'm requesting at this time to get the Live data for your server copied to our internal server so I can do more testing.

Thanks,

Hobart




Forgot to reply to this again. The issue is fixed and on Test Server currently. This problem was directly related to how housing objects were being treated. As more houses were spawned in a given chunk, it slowly and permanently degraded the permformance of that chunk.

It is unfortunate that I missed this bug during Beta, but the bug was introduced after the player housing stress test was completed in which we got about 200 complete houses and thousands and thousands of fixtures and other object in one chunk without any issues.

Hobart

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