Quote:
Originally Posted by Delverius
I guess I should add to that. What I'm saying is ... if Vanguard is a hit and SIGIL makes some CASH ... then why would SIGIL want to remain a ONE GAME company ... wouldn't you want to expand the team and make another game to add to the success of your first one ... possibly something in a different genre so you wouldn't compete with your own game ...
We have a lot of different thoughts about projects that we'd like to do in the future, but they all take a distinct back seat to keeping our "eyes on the ball" with Vanguard. Not only do we need a strong performance from now through launch, we need to ramp up our CS organization, we need to engineer a smooth transition into post-launch operations, and we will need to marshall our entire team in support of on-going live events/content/features and deliver our first expansion in a reasonable timeframe ... so ... suffice it to say that we have a lot of work ahead of us and our #1 priority is getting it right with Vanguard, across the board.
But ... at the same time ... we're certainly *thinking* about the future ...
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