Quote:
Originally Posted by Bolero
Hmmm. Lets look at other dungeon areas that I have seen. Remember that some classes have problems soloing 3 dot mobs.
Trengal: 3 dot multipull from the start. Havent explored further, only level 22.
Vault of heroes: 3 dot multipulls right at the entrance. Duo/trio sure, but solo at the appropriate level?
Troll cave near Vault of heroes: 3 dot stunning mobs with a very fast respawn. Not really solo stuff.
Tomb of Lord Tsang: Perhaps the forest mobs 3dot level 19s? There are 4 dots at the entrance to the actual tomb. The forest mobs are boring.
Veksars exchange spider cave: 4 dot multi pulls at the entrance.
Cairnworth Hall: 3 dot ghosts from the start. No room to move making some classes unable to solo.
CIS: solo? where?
Hillsbury: the entrance Leering and Jeering gargs are linked for a 2 pull. All 3 dot mobs. Outdoor is indeed a solo area for some classes
Colon(or something, I forget, north of misthaven) Mine: Can solo entrance mobs, they are hard because some spawn other mobs when they die. Never saw anyone else here though.
Riftseekers: Yes! this one is designed well. 2 dots at the start, moving in to 3 dots and eventually 4 dots. I had a very easy time forming groups here. That is until I got ported out to the forest instead of the next area. Great dungeon ruined by a bug.
Thank you for giving specifics, I will forward this on and report back.</div> <div> __________________
Nino McHammer
Fires of Heaven
Veeshan
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