Hot Fixe Notes - 8/31/2009
Greetings!<br><br>We have the following Hot Fixes for you today:<br><br><span style="font-weight: bold; color: rgb(205, 71, 7);">Combat and Careers<br><br style="font-weight: bold;"></span><span style="font-weight: bold;">Disciple of Khaine</span><br><ul><li>Curse of Khaine: Fixed an issue that caused this Tactic to work on effects other than healing.</li><li>Transferred Focus: Fixed an issue that caused this Tactic to work on effects other than healing.<br></li></ul><span style="font-weight: bold;">Knight of the Blazing Sun</span><br><ul><li>Auras: Fixed an issue in which auras that de-buffed the surrounding enemies would no longer apply to new targets after the first enemy target died.</li></ul><br><span style="font-weight: bold; color: rgb(205, 71, 7);">Content</span><br><br style="font-weight: bold;"><span style="font-weight: bold;">Dungeons</span><br><ul><li>Warpblade Tunnels: Corrected an issue with the damage dealt by the Warpblade Assassin’s “Throwing Star” ability.</li></ul><span style="font-weight: bold; color: rgb(205, 71, 7);">Items</span><br><ul><li>Chalice of the Sandstorm: Corrected this item’s Soul Essence regen to bring it in line with other very rare chalices in the game.</li><li>Qhaysh Chalice: Corrected this item’s Soul Essence regen to bring it in line with other very rare chalices in the game.</li><li>Summoning Stones: The amount of time a player is given to accept a summon has been reduced.<br></li></ul><span style="font-weight: bold; color: rgb(205, 71, 7);">Land of the Dead</span><br><br style="font-weight: bold;"><span style="font-weight: bold;">Tomb of the Vulture Lord</span><br style="font-weight: bold;"><span style="font-weight: bold;"><br>Public Quests</span><br><ul><li>Regiment of Khsar: Khsar Militiamen will now properly contribute toward completion of this Public Quest.</li></ul><br><span style="font-weight: bold; color: rgb(205, 71, 7);">Realm vs. Realm<br><br></span><span style="font-weight: bold;">Campaign / Open RvR</span><br><ul><li>Butcher’s Pass: The ramp has been cleared of unnecessary objects.</li></ul><span style="font-weight: bold;">Scenarios</span><br><ul><li>Logrin’s Forge: Fixed an area of the zone geometry that was causing players to become stuck.</li></ul><br>
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